Welcome to the Kanarak factions home page. Brief descriptions and links to the full faction articles can be found below. The faction your character chooses will set them on the road to high investment, and high reward, role play. But choose carefully, all choices have consequences!
Hazon (Capital Hazon City) is a desert country north of Garresh, and is ruled by the Imperial Razkar family. Empress Zynnera Razkar is married to King Thorn’s younger brother, Evnan. The Hazon Empire controlled the continent until the various houses rebelled against their rule. They ruled through fear and slavery, which Zynnera has decreed will no longer be Hazon’s path. This has been met with mixed reactions amongst the general populace. Most recently, the Hazon Empire has claimed the Wild Plains in an attempt to gain “peace through unity.”
Garresh (Capital Maribor) is ruled by House Thorn, and is mostly a farm country. The people who live there tend to be simple and honorable folk. King Jorrin Thorn recently married the leader of the wood elves, and has given the forests of his kingdom of them. The goal of House Thorn is to unite the various peoples of Azkon and to establish peace when possible. Our town, Bryden’s Ferry, is located in Garresh.
Valzenn (Capital Trimond) is controlled by House Dranir, the house that dicates commerce on Azkon. Dranir tends to take any advantage they can get over the other houses, and is privately viewed as shady or underhanded. This often extends to the people of Dranir. Pirates also terrorize the coasts of Dranir, and Victor Dranir, the head of House Dranir, is surrounded by rumor and mystery.
Lazora (Capital Bai Tandros) is ruled by House Kran, who believe that magic corrupts the body and spirit. They avoid magic and instead expand innate powers through focus and meditation. The best natural healers and some of the best fighters are Kran.
The Dragon’s Peak Mountains are home to The Knights of the Peak. Paladins, Wardens, and Knights are all loyal to the peaks, and it is where they received their training. All who live in the Peaks are well trained in combat. The Knights live in granges where children are raised by the entire community. They are extremely wary of outsiders and are hostile towards the Hazon Dynasty.
The Library of Arn is more than a library; it is an organization dedicated to peace throughout Azkon. While there IS a significantly impressive library there, only members may access it. The real purpose of the Library of Arn is to stop the abuse of magic and to teach people how to responsibly use magic to better improve the lives of mortals.
Other Areas of Significance
The Wild Plains