“Everything in life is either predator or prey. You are either hunting or running.” -Unknown

Nenteth is the god of the wild, beasts, hunting, humor, archery, tracking, and survival.

Titles: Father of All Beasts, First Hunter, The Alpha of Alphas, Lord of Laughter, Keen-Eye, He Who Survives, and Kithrix-Father

Holy Animal: Chimera, as the Chimera is what all other beasts came from. It was the first beast to ever roam the world, and the first chimera is Nenteth’s eternal hunting companion.

 

Overview

Nenteth is the unruly child and protector of Dania. Although aligned with his mother, the two often disagree. Nenteth is the most ruthless of the Lords of Light, however, he is neither merciless nor cruel. This is the source of much of the tension between mother and son. Nenteth takes it upon himself to protect many of the creatures and places beloved by his mother. He came into being when Dania’s tears over having to cull the weak and sick animals mixed with the soil.

Nenteth appears most often in the form of an ogre or a tall, horned half-elf, and he always carries his bow. Like Tidron, Nenteth is not a handsome man, but he is physically impressive and has a jovial and competitive personality. Nenteth and Feydor have a long running rivalry about who is stronger. Even if Nenteth loses a contest or misses a shot he is quick to joke about it and quicker to improve. Tales say that after losing an arm wrestling contest with Feydor, he tore off one of his own horns as a prize for Feydor, who uses it as a drinking horn to this day.

Nenteth is not impatient. He encourages his followers to teach young hunters and offer praise when they succeed and encouragement when they do not. This is often done through stories, which Nenteth loves nearly as much as the hunt. Nenteth does allow his competitive nature to get the better of him. Once all four Powers had to put an end to an archery competition between Tidron and Nenteth by declaring a draw. Tidron was satisfied, but Nenteth still chafes at the decision, believing that he is the better archer.

Followers

All the peoples who hunt, particularly those who live in the Wild Plains revere Nenteth. Kithrix, in particular, revere Nenteth as the father of their race. The act of hunting itself is considered to be prayer. The kill is the sacrifice, and the cleaning of the kill is the ritual. Wasting a kill is not only taboo, but devout followers of Nenteth believe that it will bring great misfortune.

Nenteth enjoys humor, but not necessarily playing practical jokes, that is the domain of Vanaria and Twiggle. Anyone with a good sense of humor who enjoys making others laugh pays homage to Nenteth with their actions.

Nenteth does not have organized clergy and prefers it that way. His followers band together for grand hunts and often aid Dania’s followers. Followers of Dania and Nenteth sometimes quarrel like the Gods whom they follow, disagreeing on points of contention between them. Though they may find Danians to be too kind and merciful, they never work with Odarans. Disease, corruption, and vengeance are abhorrent to followers of Nenteth. They resent having to destroy the corpses of plagued animals, considering it wasteful and disrespectful.

Nenteth’s followers believe in treating life like a hunt. They tend to be observers who swiftly deal with problems. They also dislike greed, viewing coin and goods the same way as animals. Having more than you need is pointless and wasteful.

Approbation and Displeasure:

Actions/ideas that please Nenteth :

  • A swift, clean, merciful death to all prey
  • Showing respect to the prey of a hunt
  • Solidarity with one’s allies, community, and family
  • Showing respect to authority
  • Telling jokes and stories
  • Aiding followers of Dania
  • Putting a sick or lame animal out of its misery
  • Prowess with a bow
  • Aiding and teaching young hunters and those who wish to learn

Actions/ideas that displease Nenteth (and may result in loss of magical abilities):

  • Killing for pleasure or sport
  • Torture
  • Necromancy, death is the natural order
  • Wastefulness
  • Not taking time for a good laugh
  • Avarice and greed
  • Using poison. A good hunter knows that poison taints the meat.
  • Cowardice. A predator never acts like prey

Holy Places and Holy Days

Being the child of Dania and known as the Father of all Beasts, Nenteth’s “temples” are

wild places; thickets, rock outcroppings and mountain crags. Especially sacred are the resting places of great predators; bear caves and snake pits to name a few. Dania and Nenteth will often share sacred spaces.

Nenteth has no specific Holy day, but it is the custom of many farmers to place the “Mark of Three Claws” on the gate to chicken coops and animal pens on the first day of spring. This is a intended as a show of respect in hopes predators will leave the livestock alone. A hunter’s first hunt is often seen as a rite of passage and individuals will celebrate that day as a personal holiday.

Often times, communities who follow Nenteth, be they Kithrix, human, or otherwise, will celebrate successful hunts when they occur. Nenteth is said to enjoy watching archer competitions despite most of them being dedicated to Tidron.

History

For as long as sentient beings have hunted, they have shown their respects to Nenteth. His worship is old, perhaps explaining Nenteth’s preference to not have organized clergy. Across all of Azkon, pockets of Nentethians can be found. Although the greatest number reside in the Wild Plains.

The origins of the rivalry between Tidron and Nenteth and why Nenteth does not hunt undead are lost in the mists of time.

Correct Worship and Rites/Rituals/Requirements

Followers of Nenteth typically engage in:

  • The first portion of each hunt is offered to the one who dealt the killing strike
  • The first portion of a ritual hunt is offered directly to Nenteth as a burnt offering
  • Attempt to live in harmony with the natural environment, changing as little as possible
  • Never being wasteful or greedy and never taking more than nature can sustain
  • Kill what is needed, eat what is killed. (This seems to be an axiom against wastefulness, but has led to the practice among some followers to eat fallen enemies. This is most notable among the Ogres but is common enough with the Kithrix as well. It is unclear if this is considered a “sanctified” practice by Nenteth, but there are no stories among his faithful of being punished for it.)
  • Friendly competition of all types