“Lad, I’ve spent a lifetime with tools in my hands. I am proud of each piece that left my shop. I stand by my work and never make anything that breaks or falls apart. It wouldn’t be honorable, ye ken, quality craftsmanship is not just what makes you a trustworthy craftsman, it’s how you know that you’re good with Reghasting.” -A master carpenter to his apprentice

Reghasting is the god of crafting, feasting, merriment, the elements, brewing, bragging (if one can back it up), and honor.

Titles: Lord of the Cornucopia, Brewmaster, Reghasting Steady-hand, Dwarf-Father, Master of the Elements, Chain-breaker, Good-Leaver

Reghasting is a gruff but merry god. He is yelling one moment, concerned about imperfections in a blade and then laughing the next, holding a large mug of ale. Reghasting is a tall, stout, being who always has a bit of soot or sawdust clinging to his practical, well-tailored, workingman’s clothes. He favors the colors brown and green. Brown because it is practical and simple and found in every cobbler and tailor shop in all the realms and green because it is exceedingly difficult to dye and is a mark of skill. That is the dual nature of Reghasting. Enjoy not being too fancy, but if you can do something better than others…show it off.

While Reghasting did not create the universe, or even the world, he has decided to devote his time to the caring for it. Just as a weapon needs good balance, so does the universe, and Reghasting will do whatever is needed to bring balance–including what would be considered evil. For only through the understanding and sympathy towards evil can one understand good. Reghasting used to be a Lord of Light, but his alignment shifted after a feud with Dania.

Though Reghasting has made some of the finest weapons in the world (or aided the smiths who crafted them) he is not a god of war. He would rather see his follower’s creations used to create and build, not destroy and end life. However, being aligned with Enoth, Reghasting has the understanding that creation requires destruction–after all, fires that heat his forge come from the destruction of things. Should a crafter make something that is flawed, Reghasting would rather they find a use for it than throw it away or destroy it. So, ironically, some of the best crafters will display their worst works alongside their best. Perhaps a masterwork sword on a table that is uneven–for the table came from their labor as much as the sword, it should be respected just as much.

Reghasting despises Belendor and all his followers tell tales of the day that Reghasting refused to make Belendor a new blade. Reghasting hefted his mighty smith’s hammer and leveled a blow at Belendor. Though it did not wound him, it sent Belendor flying from Reghasting’s realms and crashing down into the world below. Belendor burned fiercely with fire as he fell, leaving a crater in the ground where he landed. Reghasting, seeing the crater, wept tears of sadness that the ground was torn asunder, filling the crater and making a beautiful lake. Followers of Belendor say that Reghasting would not control the elements if it had not been for Belendor’s request. But Reghasting’s faithful insist that he had power over the elements all along, for forging swords requires both fire and water to heat, temper, and quench. Neither side has been proven correct.

Reghasting is stern, but fair, much like a master craftsman to an apprentice. He brooks no insolence and expects much from his followers. But, he knows that work must be tempered by enjoyment and merriment–balance in all things. Reghasting nearly never visits craftsmen in their forges. He prefers to let his followers work and improve their skills on their own. He does, however, spend copious amounts of time visiting feasts. Wedding feasts, festival feasts, holiday feasts… Reghasting loves them all and considers each one an invitation for him to celebrate and bless the festivities. Before a feast, only the most uncivilized person fails to recognize Reghasting.

Reghasting is considered the father of the dwarves, the exact details of that story are held only by the dwarves and their closest friends, but many say it’s quite funny.

It is known that Reghasting crafted two gloves, one with the power to do great good and the other with the power to do great evil. He wears these as he crafts, pouring whatever he feels is needed into creations to best preserve the balance of creation.


Most craftsmen, good or evil, whether they are smiths, carpenters, alchemists, or tailors pay homage to Reghasting in hopes that he will bless them and their tools. Dwarves also follow Reghasting, seeing him as the father of their race–even if they disapprove of his “open mindedness” towards evil. Some mages, particularly elementalists, follow Reghasting, though they are few compared to his other followers. Cooks and chefs often follow Reghasting, hoping that they will make a meal fine enough and impressive enough to bring him to their table. Many slaves also follow Reghasting, hoping that through their sweat and toil, which provides the raw materials needed by craftsmen, Reghasting will come to notice them and use his hammer to break their chains. It was the followers of Reghasting who most adamantly fought against the Hazon Empire, especially on the front lines when House Thorn gathered the other houses in the Lords’ War.

Reghasting used to belong to the Lords of Light until he had a falling out with Dania. His followers harbor an intense dislike, bordering on hatred, for her followers. They would rather craft from what her followers would prefer to let be. They see a tree as a source of fuel or an axe handle. Her followers see forges and cities as a blight on the land. There’s a reason why dwarves and wood elves rarely get along.

Thieves and assassins also follow Reghasting. Toxins, daggers, and bombs made well serve them well.

Reghasting tends not to have large temples outside of dwarven communities. More often than not, his followers keep shrines with small statuettes of Reghasting in their workshops so that he can watch over their crafting and bless their work. Two exceptions to this are: the grand temple in Hazon, as well as a smaller temple in Maribor. After the slaves were freed, they built a massive temple in honor of Reghasting as thanks for freeing them, and House Thorn built one in Maribor to honor the alliance between followers of Aravel and Reghasting.

Approbation and Displeasure:

Actions/ideas that please Reghasting:

  • Creating quality items of any type with your own hands
  • Honoring all that you create, even the mistakes
  • Feasting and merriment
  • Good quality beer and ale
  • Charging and paying a fair price for goods.
  • Freeing slaves.
  • Keeping the powerful, good or evil, from dominating the weak
  • Going easy on one’s enemies–if you are to destroy, do it with honor and a steady hand
  • Taking ownership of one’s deeds
  • Not following rules that you think are wrong
  • The imbibing of beer, liquor, and mead (but not to the point where you still can’t work a forge)

Actions/ideas that displease Reghasting (and may result in loss of magical abilities):

  • Taking or keeping slaves. Reghasting sees using forced labor as dishonorable and anything they produce or gather taints the goods it is used to make.
  • Haggling. Too often it can cheat either the buyer or the seller.
  • Wanton destruction and war, unless it is necessary to keep the balance and done with a full mind on the consequences
  • Selling shoddy goods made without full effort
  • Helping the weak–better to teach them how to help themselves
  • Joining a guild–stand on your own, don’t follow the rules of others
  • The imbibing of wine–grapes are special to followers of Dania

Holy Places and Holy Days

The days of August and February are holy in Reghasting’s faith. They represent Fire and Ice, being the hottest and coldest months of the year, respectively, paying homage to Reghasting as Lord of the Elements. Many devout followers also consider days upon which they have crafted masterful pieces to be holy as well, and celebrate them with feasting and prayer.

The dwarves have a secret holy place, sacred to them, where they believe Reghasting created them. No non dwarf has ever seen it, and anyone who attempts to find it is slain for their blasphemy. Reghasting’s followers, in general, view volcanoes, mountains, and glaciers as sacred places as they represent the raw, primal elements over which their lord has control.


Reghasting is one of the younger powers. He existed as a swirl of fire, ice, lightning, and rock until he was able to tame the elements that raged around his spirit. He crafted a form for himself, and was raised up by all three Powers, as the races of the world were learning to create tools from flint and bone, and thus became their patron. Though he represents the primal and base elements, Reghasting tries to keep them in check.

Reghasting’s history on Azkon goes as far back as the oldest of buildings, with his mark–a golden hammer–on the cornerstone of every building.

Correct Worship and Rites/Rituals/Requirements

  • Whatever you do, do it with your full heart and best effort–and if you must kill, kill as best as you can
  • Respect the natural world and do not destroy anything without a good reason, but if something can be used–use it
  • Before and after making something, wash your hands–let no imperfections spoil your work
  • After using a tool, show respect to the tool
  • Followers of Reghasting should regularly clean and maintain their equipment and encourage others to do so as well
  • At every meal, followers of Reghasting should share the best part of their food and drink with their friends
    • This ritual in particular annoys dwarves the most, as they very rarely offer the contents of their mug to another
  • Upon lighting a fire, forge, torch–give thanks to Reghasting and pay respect to the fire